DESCRIPTION

Real scail, textures for PBR and game engines. UV unwraped,baked. One UV map for all mashes and one material with general texturs for all parts of the model .

The 3D model was created on real base. Suspended ceiling light designed by Rene Herbst c. 1928.

Program for modeling Cinema 4D.

Textures were created in Substance 3D Painter. Resolution 4096 x 4096. Pack includes baked textures for RedShift , Unity, Unreal Engine 4. See pictures above for details.

Renders are made in Cinema 4D R26 with RedShift

The axis is at the lowest point of the model.

I hope you enjoy my models, and if you search for another interior light models, you can find quality items in my list of models for sale.

Dimension:

  • L: 155 cm

  • W: 175.5 cm

  • H: 114 cm

  • Polygons: 1 674

  • Vertices: 1 524

Model formats:

  1. *.c4d (Native r25)

  2. *.fbx

  3. *.obj

  4. *.3ds

  5. *.usda

If you need any other formats, I'm happy to make them for you and ad to list of conversation formats.

Thank you for your attention! With best regards!

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Vintage luminescent lamp game ready Cinema 4d model Low-poly 3D model

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Native file format
C4D
Size: 446 KB
Renderer: Redshift | 3.5 | R26
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 245 KB
FBX
Autodesk FBX<br />File Size: 301 KB
3DS
3D Studio<br />File Size: 89.6 KB
USD
USD<br />File Size: 56.9 KB
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3D Features
Animated
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Low-poly
PBR
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1674 polygons
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/ 1524 vertices
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Unwrapped UVs
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