A modern lamp design. Subdivision ready geometry. The model is fairly low poly at the lowest subdivision level, making it viable for a larger scene.
At 0 subdivisions: 9064 facesAt 1 subdivision: 36 260 faces
It consists of 5 different objects; the body of the lamp, the cable, the top that it hangs from, the bulb and the filament. The model includes a basic material for each object. There is a basic roughness and normal map provided, and a basic UV mapping.
The scale is 214 mm in diameter, and 150 mm high, for the body of the lamp.