Floor Lamp - LOG 3D model

Floor lamp handmade.

Dimensions: 400x400x850 mm

Features: -The scene contains a model and light sources. -The lamp turns on and off by changing the material ID. -Created in 3ds max 2014, saved to 3ds max 2011 -Real world size (system units - mm) and centered in coordinate start. -Gamma 2.2 -Files with the model does not contain extraneous or hidden objects. -All textures and materials are included and mapped in every format. -Model is subdivided (recommended iteration 1).

File Formats: - 3ds Max 2011 V-Ray and standard materials scenes - 3ds Max 2014 V-Ray and standard materials scenes - FBX (Multi Format) - OBJ (Multi Format) - MAT (Material Library)

Textures Formats: - (Log_diff.tga) 4096 x 4096 - (Log_refl.tga) 4096 x 4096 - (Log_nrml.tga) 4096 x 4096 - (Log_bump.tga) 4096 x 4096

Polycount: Polys 194816. Verts 194835

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    Floor Lamp - LOG
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    Royalty Free License
    Products under Royalty Free License can be used without liability to pay any license fees for<br/> multiple lifelong uses, or sales volume of final product after being paid for once. The product<br/> may not be sold, given, or assigned to another person or entity in the form it is downloaded from the site.<br/> <a href='/pages/terms-and-conditions#general-terms-of-licensing' rel='nofollow' target='_blank'>Read more</a>
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    3D Modeling
    3D Print Modeling
    Low-poly Modeling
    Rendering
    Rigging
    Skinning
    UV mapping
    Texturing
    Shaders
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    3D model formats
    • Autodesk 3ds Max (.max, .bip) (2 files)-Version: 2011Renderer: V-Ray 2.30.01Version: 2014Renderer: V-Ray 3.00.03
    • Textures tga-Version: tgaVersion: tga
    • Other -Version: 2012
    • Autodesk FBX 2009 (.fbx)1.75 MB
    • OBJ (.obj, .mtl) (2 files)-
    • Stereolithography (.stl) -
    3D model details
    • Publish date2017-12-28
    • Model ID#825135
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 194,816
    • Vertices 194,835
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used
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