DESCRIPTION

Low polycount

Pack Included:

-Kitchen Cabinet Collection:

-Kitchen Base Cabinet 20 cm / 8 -Kitchen Base Cabinet 30 cm / 12 -Kitchen Base Cabinet 40 cm / 16 -Kitchen Base Cabinet 50 cm / 20 -Kitchen Base Cabinet 60 cm / 24"

-Kitchen Upper Cabinet 20 cm / 8 -Kitchen Upper Cabinet 30 cm / 12 -Kitchen Upper Cabinet 40 cm / 16 -Kitchen Upper Cabinet 50 cm / 20 -Kitchen Upper Cabinet 60 cm / 24"

-Kitchen Cabinet with Drawers 20 cm / 8 -Kitchen Cabinet with Drawers 40 cm / 16 -Kitchen Cabinet with Drawers 40 cm / 16V2 -Kitchen Cabinet with Drawers 60 cm / 24 -Kitchen Cabinet with Drawers 60 cm / 24" V2

-3DS, FBX, OBJ, DAE file format of each model-Individual model pack + Full Set arrangement-Textures ( Wood texture + Normal map, White texture)-Rendered images

Model Features:

-Centered at origin-Clean UV's. Fully unwrapped model. NO overlapping UVs.-Unique and meaningful names for objects, materials and textures.-The model has a realistic size. Modeled in real world scale.

*Notice: No interior for the drawers, just exterior front panels.

Polycount: from 176 faces/model to 5460/ Full Collection - 20 models

Please download the .RAR file, because that contains the models, the textures and the rendered images together. Thank you.

Enjoy the model and leave a feedback, please.

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Kitchen Cabinet Collection Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ | 2 files<br />File Size: 720 KB
3DS
3D Studio<br />File Size: 253 KB
FBX
Autodesk FBX<br />File Size: 294 KB
DAE
Collada<br />File Size: 1.44 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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