DESCRIPTION
- Description

This is a high definition Vintage styled wooden shelf with classic metal decoration supports. The shelf fits perfectly into American styled vintage bar but is not limited to it and would work great in other retro styled places as well, based on the users needs. The high detail of an asset was modelled using Zbrush software. Substance Painter was used for texturing purposes as well as for baking normal and ambient occlusion texture maps. Texturing process involved making custom smart masks which make use out of Ambiend occlusion, curviture, thickness and position maps to bring out the uniqnues of the object. All the textures were custom made using Substance Alchemist to bring out the object’s unique look.

  • This asset is part of a Vintage asset theme set, to see similar products, please check the profile for more details.

- Features
  • The Model is scaled to a real-world scale of:
    • width 58cm;
    • length 172cm;
    • height 66cm;
  • The model is centred to the world origin and is oriented correctly.
  • All parts of the model are named correctly and made to be easily organised.
  • Clean and optimised topology made for video game engines, while keeping a great quality for render uses as well.
  • All parts have been properly unwrapped to ensure there is no texture warping.
  • All texture maps are high quality 4k textures and can be scaled down easily if needed.
  • The asset consists only of quads and triangles and has no ngon polygons.
- Collection Content
  • Vintage Shelf .fbx file
  • Vintage Shelf .obj file
  • PBR standard texture set
    • Roughness texture map
    • Normal texture map
    • Ambient occlusion texture map
    • Metallic texture map
    • Albedo texture map
  • PBR Unity High definition render pipeline texture set

    • Normal texture map
    • Albedo texture map
    • Maskmap texture map (metallic;AO;blending mask;glossiness maps packed)
  • PBR UE4 texture set

    • Normal texture map
    • Albedo texure map
    • Occlussion Roughness Metallic packed texture map
- Additional Notes
  • For optimisation sake, back faces for which the object gets attached to a wall have been removed
  • Third party plug-ins are not required for the asset's use.
  • The UV coordinates has varying density to bring out the best quality out of an asset. (Scale for pattern is kept the same, only resolution is effected in lesser visible areas)

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Vintage wooden shelf Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 247 KB
UASSET
UnrealEngine<br />File Size: 48.8 MB
UNITYPACKAGE
Unity 3D<br />File Size: 30.8 MB
FBX
Autodesk FBX<br />File Size: 76.2 KB
TEXTURES
Textures | 3 files<br />File Size: 99.2 MB
Verified by CGTrader
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1064 polygons
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/ 998 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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