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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Ref : All Models are based on the original manufacturer dimensions.Bottles : Limonade La mortuacienneMarmelade : Bonne MamanFrench baguettePackaging : Nuts and seedsPaper bag, Olb scale, drink cupBread ball : Credit F.Coldesina for the base mesh. Made some poly changes and shader adjustment.
All objects are in the scene
Compatibilty 3dsmax 2009 -> 20XX | Objects, shaders and textures well named (easy to manage) | Power shader Vray | Gamma 2.2 | Unit : centimeters | UVWMap/Unwrapping | Not too many polygons | Based Point pivot or center (easy to place)
Compatibilté 3dsmax 2009 -> 20XX | Objets, shaders et textures nommées (facile à manager) | Power shader Vray | Gamma 2.2 | Unit : centimètres | UVWMap/Unwrapping | Modélisation polygonale homogène | Point de pivot à la base ou center (facile à poser dans la scène)