Clean topology rigged and animated swivel recliner chair. The model is originally prepared from Maya.
Blender 3.3
Color changable armchair material with 1 leather normal and 1 wrinkle normal map (Using 2 normal maps with MixRGB Node)Textures are embedded in the blend file
Maya
Rig and animations are editableSame UV with Blender version
GLB File
Draco file compression is applied to the GLB's. It's for mesh compression. If you want to use this model in your model viewer, please check if your viewer supports draco compression. You can decompress it with Blender. Simply import the model and Export GLB without marking the Compression feature.
Textures
Each model seperately foldered with their textures. Chair model also has a PBR baked texture as well.