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Textures include PBR, Diffuse, NormalMap, and reflection/roughness/metallic, all at a resolution of 4096x4096 pixels, ensuring high-quality visuals in any modern rendering engine. The model is accurately unwrapped with no overlapping UVs, ensuring ease of texturing and rendering.
The first image is the reference used for creating the 3D model. It is important to carefully evaluate the quality of the model by examining the preview images that display the topology and polygonal mesh. These previews (WIRE and WEB 3D Preview) clearly demonstrate how accurately the model matches the original reference and how well the geometry has been executed.
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