DESCRIPTION

This vintage 1960's era Ball Chair model shows signs of age with subtle scuffs, dings, and scratches carefully painted into the textures, while still maintaining a space-age aesthetic. This detailed 3d model can easily provide a sleek and stylish look and feel to your arch-viz interior renders, and would work nicely for almost any CG character studio scene. 4K PBR texture maps will allow extreme close-up rendering. Available for both Blender 2.81 and 3dsmax 2017 (or higher) with complete native scene files. All preview renders you see for this model were created with exactly the same scene files contained in this package. Vray lights, materials, and Physical Camera in 3dsmax, and custom Blender Eevee shaders and render settings included. Scene files are READY TO RENDER. *Character NOT included.

  • High detail, 4K texture maps (4096x4096), for any Metal/Roughness or Specular/Gloss PBR workflows.
  • 3dsmax scene file with VrayNEXT 4.x render-ready materials and lights
  • Blender 2.81 scene file with Principled BSDF shaders, Eevee compatible shaders and render settings.
  • Zbrush 2019 ZTL file complete with subtools based on Polygroups.
  • OBJ mesh included.
  • FBX mesh included for import to almost any 3d software.
  • 18,862 quad polygons, 19,038 vertices.
  • Non-overlapping UV islands for custom texture painting if desired.

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QUALITY VERIFIED
This model passed automated CGTrader quality checks and meets professional, PBR-ready standards.

Retro 60s Ball Globe Chair Low-poly 3D model

Royalty Free License
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Native file format
BLEND
Size: 24.7 MB
Renderer: Eevee | 2.81 | 2.81
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 4.82 MB
FBX
Autodesk FBX<br />File Size: 2.48 MB
MAX
Autodesk 3ds Max<br />Version: 2017 - Renderer: V-Ray Next<br />File Size: 5.06 MB
ZTL
Zbrush<br />Version: 2019 - Renderer: BPR 2019<br />File Size: 874 KB
TEXTURES
Textures<br />File Size: 30.6 MB
Verified by CGTrader
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passed CGT Standard technical and visual checks,
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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18862 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 19038 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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