This high-quality 3D model of a Gaming Chair is crafted with precision and designed for seamless integration into next-gen game engines, AR/VR experiences, architectural visualization, or cinematic projects. Whether you're developing a first-person shooter, an interior design demo, a metaverse space, or an eSports-themed animation, this model delivers exceptional realism and flexibility.
The model includes Physically Based Rendering (PBR) textures for a photorealistic look under various lighting conditions. The materials have been optimized to mimic real-world surfaces including leather, mesh, plastic, and metal. The geometry is clean, optimized, and subdivision-ready, making it suitable for both high-end renders and real-time engines like Unreal Engine, Unity, Blender, or Marmoset Toolbag.
Features:
Realistic Design: Inspired by modern ergonomic gaming chairs with padded armrests, lumbar support, and headrest.
High-Resolution PBR Textures (Albedo/BaseColor, Normal, Roughness, Metallic, AO).
Optimized Topology: Low to mid-poly mesh suitable for real-time applications and smooth performance.
UV Mapped and Non-overlapping: Ready for any custom texture or decal placement.
Formats Included: .FBX, .OBJ, .Blend, MAYA, .STL, .USD, .GLTF/.GLB, plus texture maps in 4K resolution.
Game-ready: Compatible with Unity, Unreal Engine, Godot, CryEngine, and other popular engines.
Adjustable Design Elements: Can be rigged or animated if needed (non-rigged version by default).
Clean Naming and Hierarchy: Perfect for easy integration into pipelines.
Texture Maps Included (PBR - Metal Rough Workflow):
BaseColor (Albedo)
Normal Map (OpenGL + DirectX)
Roughness
Metallic
Ambient Occlusion (AO)
Use Cases:
Game development (FPS, RPG, eSports lounges)
VR/AR environments
Interior visualization
Product rendering and advertisements
Animation and cinematics
eCommerce 3D previews