Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for use in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles, and others), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD system principle. This antique leather armchair model is ideal for digital interior design or virtual architectural projects, offering a touch of classic elegance and comfort. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, suitable for any modern rendering engine. All models are accurately unwrapped with no overlapping UVs, ensuring high-quality texture application. All textures are 4096x4096 in size. If you like this model, please like and leave a comment.