DESCRIPTION

This is based on a design my father made back in the late 70's when he owned a furniture factory, I always liked how these looked somewhat futuristic with the bent acrylic shape so I felt I could bring it into the digital world of 3D, unfortunately none of the chairs survived and I relied mostly on my memory and a left over from the bottom part.

This model is fully textured in PBR and is suitable to be used in games, animations and advertising, it goes well in vintage, 70s, 80s, retro and retro futuristic settings, can be used with glass dining tables or office desks.

=========================Summary info:

Polygon Count: 1880Triangle Count: 3676Verts Count: 1901Number of models: 1

Model is fully textured, you would need to created the shaders for some of the formats.Textures (PBR): 5Textures resolution: 2048x2048px.Low Poly Modeling,With Proper UV UnwrappedNo Overlapping.

=========================Available Formats

MAMBFBX (single material)FBX (two materials/ transparent acrylic glass & solid base material )OBJUnityPackage* (unity 2017 with textures and materials applied -NO collisions-)Marmoset .tbscene

*It can be imported directly in Unity with the textures applied (may need to be scaled for your project).

Features

The object has five textures for Albedo/transparency, Normals, Occlusion, Metallness and Roughness. These can be used in Unity and Unreal engines and other engines capable of displaying PBR textures.Previews are raw untouched Realtime Renders from Unity and Marmoset Toolbag 3, so what you see is what you get.The models have been checked and tested.

=========================

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QUALITY VERIFIED
This model passed automated CGTrader quality checks and meets professional, PBR-ready standards.

Low poly 70s retro vintage chair Low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 4 files<br />File Size: 17.7 MB
TBSCENE
Marmoset Toolbag | 2 files<br />Version: 3<br />File Size: 640 KB
MA
Autodesk Maya | 2 files<br />Version: 2016<br />File Size: 1010 KB
FBX
Autodesk FBX | 4 files<br />File Size: 15.7 MB
UNITYPACKAGE
Unity 3D<br />File Size: 8.65 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1880 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1901 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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