Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering (such as 3ds Max, Maya, Cinema 4D, Blender, Vray/Corona/Cycles and all other), game engines (Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD system principle. This versatile supermarket shelf is perfect for retail visualizations, virtual store layouts, and simulation environments, with adjustable levels for different product displays. The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UVs.
All textures are 4096*4096 in size.
Feel free to like and leave a comment if you enjoyed the model!