DESCRIPTION

This is a low‑poly 3D model of wheat bread, ready for use in games, VR/AR applications, and real‑time rendering.

The model is optimized for performance with only 5K triangles, while maintaining a high‑quality look thanks to 4K PBR textures.The archive includes two texture sets:

Standard PBR textures (BaseColor, Normal, Roughness, AO, Height) for any rendering engine.

Optimized textures prepared for Unreal Engine for easy integration into UE projects.

Perfect for game environments, kitchen scenes, props, and interactive experiences.

Features:Polygon count: 5K triangles

Textures: 4K PBR (BaseColor, Normal, Roughness, AO, Height)

Additional: Unreal Engine‑ready texture set

Format: FBX ,OBJ, 3dsMax + textures (.PNG)

Workflow: Physically Based Rendering (PBR)

Use: Game assets, VR/AR, real‑time rendering

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Wheat Bread 5K triangles 4K PBR textures Low-poly 3D model

Royalty Free License
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Native file format
MAX
Size: 1.07 MB
Renderer: Arnold | 2023
Exchange formats
OBJ
OBJ<br />File Size: 415 KB
FBX
Autodesk FBX<br />File Size: 1.25 MB
PNG
PNG | 2 files<br />File Size: 118 MB
3DS
3D Studio<br />File Size: 129 KB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
5000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 2500 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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