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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/5
Technical SpecificationsGeometry: High-quality polygonal mesh.
Polygons: 39,000 Triangles.
Vertices: 19,808.
Unwrapped UVs: Yes, non-overlapping.
Materials: 2 Physical Materials (Bread & Icing).
Textures: Included 4K Normal Map for high-detail surface texture, with optimized 1K Base Color and variable-sized utility maps for maximum performance and memory efficiency.
FeaturesOptimized for Performance: High-resolution details are baked into a 4K Normal Map, allowing for a smooth look without excessive geometry.
Ready to Render: Fully textured and compatible with any PBR-supported engine (Cycles, Eevee, Unreal Engine, Unity).
Multiple Formats: Provided in .blend (native), .fbx, and .obj for universal compatibility.
File Formats IncludedBlender (.blend): Native file with materials assigned.
FBX: Standard exchange format for Maya, 3ds Max, and game engines.
OBJ: Universal geometry format with .mtl file.
Textures Folder: PBR texture set (BaseColor, Normal, Roughness, etc.).