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File Format:
-Blender
-Maya 2026
-3ds max 2024
-FBX
-OBJ
Model :
-Clean topology based on quads.
-Fully unwrapped UVs, Non-overlapping.
-All nodes are named clearly.
-Real-world scale.
-The unit in maya is centimeter.
-All objects, textures and materials are named appropriately.
-No plugins are needed to use this model.
Textures:
textures, meat 4096 x 4096 png (base color, AO, roughness )
If you need anything else you can contact me.