Asset created for and rendered in Unreal4. One 4k texture set. Roughness and AmbientOcclusion maps are packed in one texture (no metallic). High poly 3dsmax model included. Lightmap UV's are generated inside Unreal. Sacks are unique UV's; Rope-tiled UV's, Potatoes -overlapping UV's. Migrated content will only work properly if placed in a Content folder. Place the unzipped PotatoSacks folder inside Content.