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LOD0: 2464 tris
LOD1: 916 tris
LOD2: 480 tris
All materials are baked; procedural materials are NOT included.
Texture Sets:
Maps: BaseColor, Roughness, NormalGL, Ambient Occlusion
Preview images rendered with Cycles.
No post-editing applied (raw renders).
Import with original scale and orientation for best results.
Compatible with most real-time engines (Unity, Unreal Engine, etc.).