DESCRIPTION

This model of Easter Eggs 12 is PBR (metalness workflow).

Originally created with Blender v3.0.0

|| USAGE ||

This model was designed for visualizations.

|| SPECS ||

This model contains 12 separate object.

Each object contains 1536 polygons.

This model contains 0 tris, and 0 ngons.

Renderer used is Cycles.

|| PRESENTATION IMAGES ||

HDRIs are not included in the file.

All preview images are rendered with Cycles Renderer.

Lights and cameras are not included in the file.

|| TEXTURES ||

2048x2048 JPG

-Albedo (12 variations)

-Roughness (12 variations)

-Normal (12 variations)

All textures are created from original photographs and drawings.

Editable Texture files (.PSD) are NOT included.

|| GENERAL ||

Model is built to real-world scale.

Units used: meters. Model is 0.054 meters high.

Diameter is 0.04 m.

No third-party renderer or plug-ins needed.

UVs without overlaps.

Unique and meaningful names for objects, materials and textures.

ZIP file set up with a flat file structure.

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anastasiia29910720
anastasiia29910720Community member
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Easter Eggs 12 3D model

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Native file format
BLEND2 files
Size: 81.7 MB
Cycles X | 3.0.0
Cycles X | 3.0.0
Exchange formats
OBJ
OBJ | 3 files<br />File Size: 80.5 MB
FBX
Autodesk FBX | 2 files<br />File Size: 78.9 MB
Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1538 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1536 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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