Here is a SanShoku Dango created in Blender.
Modeling in Blender, Texturing in Substance Painter, Rendering in Marmoset Toolbag.
PBR Texture : Albedo, AO, Normal, Height, Metalness, Roughness.
Textures Size : 2048x2048.
Quads : 1192 ; vertices : 1200.
Content :
3 FBX files : High Poly, Low Poly, Final
1 OBJ + mtl File : Final
1 Blender file : Final
6 Textures