Each model has 3 levels of detail: low-poly, middle-poly, and high-poly, which allows for the use of this model in production rendering(such as 3ds max, Maya,Cinema4d, Blender, Vray/Corona/Cycles and all other), game engines(Unity and Unreal compatible), and interactive presentations, providing a choice of detail based on the LOD System principle.
Ideal for playful or casual environments, this stylized cheese slice model is perfect for animation, game design, and interactive media. Featuring exaggerated holes and a cartoonish design, it adds charm to any project.
The model's textures are PBR, Diffuse, NormalMap, and reflection/roughness/metallic, which are suitable for any modern rendering engine. All models accurately unwrapped and have no overlapping UV. All textures are 4096*4096 in size.
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