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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/23
Walnuts 3d models. It contains low poly and high-poly meshes (UV and textures included) , 4K PBR pipeline for textures, Game Ready models. Pack contain fully setup Blender scene.
Low poly meshes:
SM_Walnut_LOW.fbx (poly: 7827; vert: 7829);
SM_Walnut_Half_LOW.fbx (poly: 11161; vert: 11161);
SM_Nut_LOW.fbx (poly: 11333; vert: 11333);
Hi poly meshes:
SM_Walnut_HI.fbx (poly: 801480; vert: 400742);
SM_Walnut_Half_HI.fbx (poly: 1142886; vert: 571443);
SM_Nut_HI.fbx (poly: 290368; vert: 145176);
Low-poly and HI-poly models has UV's and textures included:
T_Walnut_Full_AO.tga
T_Walnut_Full_D.tga
T_Walnut_Full_N.tga
T_Walnut_Full_R.tga
T_Walnut_Full_S.tga
T_Walnut_Full_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Walnut_Half_AO.tga
T_Walnut_Half_D.tga
T_Walnut_Half_N.tga
T_Walnut_Half_R.tga
T_Walnut_Half_S.tga
T_Walnut_Half_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Walnut_Nut_AO.tga
T_Walnut_Nut_D.tga
T_Walnut_Nut_N.tga
T_Walnut_Nut_R.tga
T_Walnut_Nut_S.tga
T_Walnut_Nut_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
File Formats:
If you have any questions, or suggestions you can contact me through support.