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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/14
It is retopologized and fully ready for use in game engines. The models has material in PBR pipeline. This pack contains low poly version of model with textures, and high poly source mesh with UV and textures. Pack contains fully setuped Blender Scene.Both, Hi and Low poly meshes has same uv's included, for easy using with Nanit tehnology.
Meshes:SM_Apple_LOW.fbx (poly: 18100; vert: 18102);SM_Apple_HI.fbx SM_Apple_Half_LOW.fbx (poly: 6696; vert:6698);SM_Apple_Half_HI.fbx (poly: 428544; vert: 428546);SM_Apple.obj (poly: 144800; vert: 72402);
Low-poly and HI-poly models has UV's and textures included:
T_Apple_D.tga
T_Apple_AO.tga
T_Apple_R.tga
T_Apple_S.tga
T_Apple_PBR (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
Low-poly and HI-poly models has UV's and textures included:
T_Apple_Half_D
T_Apple_Half_AO.tga
T_Apple_Half_R.tga
T_Apple_Half_S.tga
T_Apple_Half_RGB.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
File Formats:
TGA (4K, Textures Formats)
MP4 (add rendered videos of turntables)
If you have any questions, or suggestions you can contact me through support.