DESCRIPTION

66 Unique Alcohol Bottles lovingly crafted to match exact dimensions. Including quality and clean topology that maintains detail while keeping poly counts as low as possible. The model is SUB-D ready, meaning you can add modifiers to smooth out details without any distruptions to topology flow or shading. Ngons are entirely flat and pose no issue to display of faces. Model of the retail shelving is included.

The bottles are intended for close-up shots, as there is an interior to the glass to give thickness, as well as a liquid in most bottles for proper light behavior. Exceptions are fully opaque bottles such as Bailey's, which do not have a liquid.

Included are 2-4k textures as well as .Blend and .GLB files. PBR Material textures are packed separately from the Blend file and are provided in the form of a ZIP. Use the 'Find Missing Textures' function within Blender to point to this provided Textures folder.

Poly count ranges per bottle between 3000 and 11'500 faces. This posting has 6000 listed as the poly due to that being the average.

Feel free to reach out with any questions or for freelance requests.

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66 Alcohol Bottles Full Collection Low-poly 3D model

Editorial License (no AI)
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Native file format
BLEND
Size: 72.1 MB
4.3
Exchange formats
GLTF
glTF<br />File Size: 1.5 GB
PNG
PNG<br />File Size: 2.21 GB
EXR
EXR<br />File Size: 2.21 GB
Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
6000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 6000 vertices
The number of points (corners) that define the shape of the model's polygons.
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