DESCRIPTION

Street fire hydrant in red color. Model is low-poly, game-ready and also optimized for usage in VR and AR. Textures are created in PBR workflow. Perfect for detailing city environment.

  • Current-gen model, materials and textures
  • PBR ready textures for Metalness/Roughness workflow
  • Package also contains PBR textures specifically created for Unity and Unreal Engine
  • Model available in .FBX, .OBJ, .DAE, .3DS, .ABC, .BLEND and .MAX formats
  • Real life scale (308 x 286 x 915 milimeters)
  • Textures are in 4096x4096 resolution but thanks to the optimized UV you can easily scale texture down to 1024x1024 without losing detail
  • Model has 1323 faces and 1316 vertices
  • Textures included: Albedo, Specular/Roughness, Metalness/Roughness, Normal map, Ambient Occlusion
  • Package contains source file for Substance Painter so you can easily change any parts of texture
  • Objects are organized and named for ease of use

REVIEWS & COMMENTS

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ancientgruntgamingBuyer of this model
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Nice model, fits my scenery very well.
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Street Red Fire Hydrant Low-poly 3D model

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Native file format
BLEND
Size: 803 KB
Exchange formats
OBJ
OBJ<br />File Size: 189 KB
FBX
Autodesk FBX<br />File Size: 98.4 KB
MAX
Autodesk 3ds Max<br />File Size: 388 KB
DAE
Collada<br />File Size: 351 KB
ABC
Alembic<br />File Size: 140 KB
3DS
3D Studio<br />File Size: 98.9 KB
SPP
Substance Painter<br />File Size: 413 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1323 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1316 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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