This is a collection of various props commonly found on sidewalk streets. The quality of the mesh and PBR textures is suitable for 1st person PC games.
All meshes are cleanly made and optimized for performance in games.
All materials are PBR configured with albedo / metal / specular / normal textures. *** NOTE *** The Metal / Roughness are combined into one texture called that end with the suffix _MT. The Metal texture (greyscale) is contained in the Red Channel, and the Roughness is contained in the Green channel. Majority of textures are 2048x2048
Triangle counts for each of the models range from about 500 --> 4,000.