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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This Folding Chair 3D model was created in Autodesk Maya with a low poly topology of only 372 polygons, making it very lightweight and ideal for games, real time applications, and VR/AR projects. The UVs are cleanly unwrapped and placed within the 0–1 space, which makes texturing straightforward and prevents any stretching or overlapping issues.
The model uses a PBR texturing workflow, so materials look realistic under different lighting conditions and work well in modern engines such as Unreal Engine, Unity, and standard DCC renderers. The simple and functional folding chair design fits perfectly in interior scenes, event halls, studios, camping environments, or as a background prop in game environments and architectural visualizations.
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