









Old Lantern
Modeled with Autodesk Maya and preview images rendered with Arnold.
High poly baked to low poly version.
Poly count: 65,041 triangles
2 materials for the lantern bronze elements with udims for better quality. 1 material for the glass
2k MapTextures: BaseColor, Roughness, Metalness, Normal, Opacity (only glass material)
Maya scene included where all materials are connected, includes lighting setup (illumination from the preview images)