DESCRIPTION
  • Here you can see version 1 of our mobile construction site traffic light, which is set to green.
  • Mobile construction site traffic lights are temporary traffic signal systems (LSA) used to regulate single-lane traffic (alternating one-way traffic) at construction sites.
  • The construction site traffic light has been modeled and textured to be realistic.
  • The 3D model was developed and optimized for real-time applications such as 3D visualizations or computer games, but is also suitable for complex renderings.
  • To make it as easy as possible to insert and move the model in your 3D scene, the bottom center of the bounding box was chosen as the insertion point (object origin).
  • The textures have a resolution of 8192 x 8192 px and follow the PBR workflow (Base Color, Roughness, Metalness, Normal).
  • Hier sehen Sie Version 1 unserer mobilen Baustellenampel, die auf Grün gestellt ist.
  • Mobile Baustellenampeln sind temporäre Lichtsignalanlagen (LSA), die zur Regelung des einspurigen Verkehrs (Einbahnwechselverkehr) an Baustellen eingesetzt werden.
  • Die Baustellenampel wurde realitätsnah modelliert und texturiert.
  • Das 3D-Modell wurde für Echtzeitanwendungen wie 3D-Visualisierungen oder Computerspiele entwickelt und optimiert, eignet sich aber auch für komplexe Renderings.
  • Um das Einfügen und Verschieben des Modells in ihrer 3D-Szene so einfach wie möglich zu gestalten, wurde die untere Mitte der Bounding Box als Einfügepunkt (Object Origin) gewählt.
  • Die Texturen haben eine Auflösung von 8192 x 8192 px und folgen dem PBR-Workflow (Base Color, Roughness, Metalness, Normal).
  • Object Name - Mobile_Baustellenampeln_Gruen
  • Object Dimensions - 0.902m x 2.070m x 3.728m
  • Vertices = 14080
  • Edges = 33545
  • Polygons = 19876

Materials

Material - Mobile_construction_traffic_lights:

  • Blend Mode: OPAQUE
  • Shadow Mode: OPAQUE

Textures

  • UV Map = Yes
  • Vertex Color = No
  • PBR = Yes
  • Mobile_construction_traffic_lights_Nor (8192 x 8192 px)
  • Mobile_construction_traffic_lights_Met.jpg (8192 x 8192 px)
  • Mobile_construction_traffic_lights_Ro.jpg (8192 x 8192 px)
  • Mobile_construction_traffic_lights_Col.jpg (8192 x 8192 px)
  • Mobile_construction_traffic_lights_Emi.jpg (8192 x 8192 px)

Material - Mobile_construction_traffic_lights_Glass:

  • Blend Mode: BLEND
  • Shadow Mode: OPAQUE

Textures

  • UV Map = Yes
  • Vertex Color = No
  • PBR = Yes
  • Mobile_construction_traffic_lights_Nor (8192 x 8192 px)
  • Mobile_construction_traffic_lights_Met.jpg (8192 x 8192 px)
  • Mobile_construction_traffic_lights_Ro.jpg (8192 x 8192 px)
  • Mobile_construction_traffic_lights_Col.jpg (8192 x 8192 px)

Modifier

  • Active Modifiers = No

Animation

  • VertexGroup = No
  • Animation = No
  • Shape Keys = No

Location:

  • X: 0
  • Y: 0
  • Z: 0

Rotation:

  • X: 0°
  • Y: 0°
  • Z: 0°

Scale:

  • X: 1.0
  • Y: 1.0
  • Z: 1.0

Last update:

  • 26.02.26

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Mobile construction site traffic lights Green Low-poly 3D model

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Size: 59.2 MB
Renderer: Eevee | Blender-2.93 | Blender-2.93
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PBR
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Textures
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19876 polygons
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/ 14080 vertices
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