This is a high-quality medieval Torch and holder. I took a lot of time to make the torch look realistic and manageable for any character you may have. I also wanted it to look a little different but not so different it didn’t resemble a medieval torch anymore. The model was created from lots of reference including the materials and textures used. I have also included in the pictures a render from UE4 together with a texture set specifically for UE4 to show you how it will look in game.
This model was created using Blender and Zbrush. It was fully textured using Substance painter and rendered using Blender Cycle’s. All Textures including wood were created using substance Alchemist and such are unique to 3DTudor. The game render is from UE4 and the particle system is one I created within the engine.
1 X Medieval Burning Torch and Holder Low Poly FBX.File 1 X Medieval Burning Torch and Holder High Poly FBX.File 1 X Medieval Burning Torch and Holder OBJ.File 1 X Medieval Burning Torch and Holder MTL.File 1 X 4096 Albido Map 1 X 4096 AO Map Png 1 X 4096 Normal Map Png 1 X 4096 Roughness Map Png 1 X 4096 Metallic Map Png 1 X 4096 Height Map Png 1 X UE4 Texture pack 1 X Blender File with materials 1 X Maya File
The following are not included: Human model is used for scaling only Cameras or lighting in scenes Maya Material Renders of model Turntable animation Nothing from the UE4 render except listed above
No third-party plug-ins are required to use the files
I am very passionate about this era and I think it shows through in this creation. Thanks for looking !