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This Low Poly Road System Pack is a professionally designed, game-ready environment asset created for building detailed and optimized urban layouts in real-time applications. The pack features a complete network of modular roads, highways, intersections, roundabouts, and street layouts, making it ideal for creating modern city environments, driving simulations, and open-world games.Designed with a low poly workflow, this asset ensures high performance without compromising visual clarity. It is fully optimized for use in popular game engines such as Unity and Unreal Engine, making it suitable for both mobile and desktop platforms. The modular structure allows developers to easily customize and expand road networks according to project requirements.The scene includes a wide variety of road segments, curved paths, straight lanes, junctions, and intersections, enabling flexible level design. Whether you are building a city simulation, racing game, traffic system, or urban prototype, this pack provides all essential elements to speed up your workflow.All assets feature clean topology and organized UV mapping, ensuring efficient rendering and easy material adjustments. The layout is structured to support scalable environments, allowing you to create both small maps and large open-world cities.
Model Statistics:• Vertices: 103,023 • Edges: 220,854 • Faces: 128,833 • Triangles: 128,833 • UVs: 201,594
Key Features: Game Ready Low Poly Road System Modular Design for Flexible City Layouts Includes Highways, Streets, Intersections & Roundabouts Optimized for Real-Time Performance Clean Topology & Efficient UV Mapping Compatible with Unity & Unreal Engine Suitable for Mobile & PC Games This asset pack is ideal for developers, designers, and studios looking to build realistic yet optimized urban road environments quickly and efficiently. Its modular approach allows seamless integration into existing projects and supports rapid prototyping for gameplay mechanics such as traffic systems and navigation.
REVIEWS & COMMENTS
accuracy, and usability.
