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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Lamp Street Light Poles and SpotlightsIlluminate your urban environments with this high-quality, realistic lamp street light poles and spotlights 3D model. Perfect for cityscapes, parks, and outdoor scenes, this model is designed to enhance both aesthetics and performance in real-time applications.
For any questions, you can write a message to the author (me): https://www.artstation.com/beldm00
Polycounts: Road Lamp 1 - 874 triangles Road Lamp 2 - 1 676 triangles Road Lamp 3 - 2 296 triangles Spotlight 1 - 412 triangles Spotlight 2 - 2 176 triangles Spotlight 3 - 1 304 triangles Spotlight 4 - 932 triangles
Size units : Meters (m)
Dimensions : Road Lamp 1 - Height: 5.8 (m) Length: 1.67 (m) * Width: 0.39 (m) Road Lamp 2 - Height: 5.8 (m) Length: 3.04 (m) * Width: 0.4 (m) Road Lamp 3 - Height: 5.8 (m) Length: 2.68 (m) * Width: 2.35 (m) Spotlight 1 - Height: 0.36 (m) Length: 0.34 (m) * Width: 0.23 (m) Spotlight 2 - Height: 4.85 (m) Length: 1.16 (m) * Width: 0.4 (m) Spotlight 3 - Height: 4.85 (m) Length: 0.5 (m) * Width: 0.4 (m) Spotlight 4 - Height: 0.68 (m) Length: 0.5 (m) * Width: 0.27 (m)
Textures and UVs 1x 2048x2048 Texture set for core and 1x 2048x2048 Texture set for Cloth.
UVs fully unwrapped. Use overlapp UVs.
.tga including: Albedo Metallic Normal Roughness Emissive and ORM texture for UnrealEngine.
UV Texel Density: Road Lamp 9 px/cm Spotlight 8.2 px/cm
Files formats: FBX TGA