Take a drink in the Science fiction Flying Cantina Environment containing 69 static meshes, with lods, lightmaps, collisions.
The Flying Cantina is made of two landing zones, the Cantina, and two toher interiors connected with a working lift.
You will find everything you need to customize your scifi world with a new location.
The products also contains 3 lighting scenarios.
All assets are scaled according to the epic skeleton.
Important notes :
Please make sure to turn on the option Extended default luminance range in auto exposure settings under Rendering Option in your project settings, if the lighting comes too bright on your project.
This product supports Lumen for Unreal Engine 5.0+
Technical detailsFeatures:
Showcase map included
3 lighting included : Day, Dusk, Night
Contains multiple areas : Landing zones, Cantina, interiors connected with lift
Asset map included
Optimized for games
69 meshes
Ship flying with spline blueprint
Door blueprint
Lift blueprint
Easily editable materials instances with parameters
Lods, lightmaps and collisions ready
Unique location with multiple zones
Number of Unique Meshes: 65
Collision: Yes automatically generated, and per-poly
LODs: Yes
Number of Materials and Material Instances: 5 materials and 45 material instances
Number of Textures: 98 textures
Texture Resolutions: 2k 4k