This is stretcher and these are its features:
Created using Blender 4.3.- Subdivision Surface was not used.- Bevel technique applied for smooth edge transitions.- Clean and optimized quad-based topology.- Low-poly structure, ideal for game engines and real-time applications.- UV unwrapped- Delivered in .blend (Blender 4.3) format.- Includes additional formats:- .FBX- .OBJ- .GLTF / .GLB
Suitable for use in games, animation, architectural visualization, product presentations, and more...