Sharurs The God of Art Unreal Engine Low-poly 3D model

A collection of 43 meshes, including Aztec-themed floors, columns, braziers and altars. Several types of vegetation, such as bushes, ferns, kapok trees, grasses and roots. Hand sculpted rocks and cliffs. Also includes some scatter objects - such as rocks, dead leaves and rubble piles. Inspired by Shadow of Tomb Raider.

Technical Details Features:

43 meshes to build your own awesome Aztec ruins Hand-sculpted quality Hand-made vegetation Flames particle effect Height-blend shaders Two different maps with different light setup Texture Sizes:

13 4096x4096 84 2048x2048 13 1024x1024 2 512x512 Collision: Yes, Generated

Vertex Count: 24,264 to 33

LODs: Yes, generated (around 4 levels each)

Number of Meshes: 43

Number of Materials and Material Instances: 9 materials, 6 material functions, 29 material instances

Number of Textures: 112

Supported Development Platforms: PC, PlayStation, Xbox, Switch

Supported Target Build Platforms: PC, PlayStation, Xbox, Switch

Important/Additional Notes: Asset BP_FogSheet and connected Textures are EPIC’s content and used for demonstration purposes only.

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    Sharurs The God of Art Unreal Engine
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    3D model formats
    • UnrealEngine 4.22.1 (.uasset)832 MB
      3D model details
      • Publish date2019-04-28
      • Model ID#1965124
      • Animated
      • Rigged
      • VR / AR / Low-poly
      • PBR
      • Geometry Polygon mesh
      • Polygons 0
      • Vertices -
      • Textures
      • Materials
      • UV Mapping
      • Unwrapped UVs Mixed
      • Plugins used