Sharurs The God of Art Unreal Engine Low-poly 3D model
A collection of 43 meshes, including Aztec-themed floors, columns, braziers and altars. Several types of vegetation, such as bushes, ferns, kapok trees, grasses and roots. Hand sculpted rocks and cliffs. Also includes some scatter objects - such as rocks, dead leaves and rubble piles. Inspired by Shadow of Tomb Raider.
Technical Details Features:
43 meshes to build your own awesome Aztec ruins Hand-sculpted quality Hand-made vegetation Flames particle effect Height-blend shaders Two different maps with different light setup Texture Sizes:
13 4096x4096 84 2048x2048 13 1024x1024 2 512x512 Collision: Yes, Generated
Vertex Count: 24,264 to 33
LODs: Yes, generated (around 4 levels each)
Number of Meshes: 43
Number of Materials and Material Instances: 9 materials, 6 material functions, 29 material instances
Number of Textures: 112
Supported Development Platforms: PC, PlayStation, Xbox, Switch
Supported Target Build Platforms: PC, PlayStation, Xbox, Switch
Important/Additional Notes: Asset BP_FogSheet and connected Textures are EPIC’s content and used for demonstration purposes only.