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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Low Poly Cliff Trial / Training Rock Scene is a stylized, game-ready environment built around a single massive cliff designed as a challenge or quest location.
The scene represents a vertical trial where a character ascends the rock and completes three weapon challenges:
Level 1 – Throwing axes
Level 2 – Throwing steel ninja stars
Level 3 – Throwing spears
Final – Reach the top and light the victory torch
There is also an alternative hard path: climbing the entire cliff using a rope, allowing players to skip challenges and reach the final torch directly — rewarding skilled or brave players.
The asset includes a fully assembled demo scene, carefully placed props, atmospheric lighting, and modular objects that can be reused in other projects.
Perfect for:
Games (RPG, Adventure, Platformer, Mobile, Indie)
Quest locations
Training / challenge levels
Stylized fantasy worlds
Prototypes and level design
Style:
Stylized / Low Poly
Clean geometry
Optimized for real-time rendering
Easy to customize and expand
Technical Details:
Total Objects: 40
Triangles: 19,338
Vertices: 9,916
Edges: 25,778
Faces: 16,007
Included Objects:
3 Trees
1 Log
1 Rope
1 Large Cliff
2 Small Rocks
4 Ladders
3 Axes
3 Steel Ninja Stars
3 Spears
6 Small Stones
2 Wooden Crates
3 Targets
1 Wooden Board
1 Wooden Bucket
1 Fence
1 Sharpening Stone
1 Knife
1 Wooden Mug
1 Torch
1 Large Torch
Formats:
.BLEND (original Blender file)
.FBX
.OBJ
All assets are organized into collections
Includes demo scene
Game-ready topology
Single material style, easy to recolor
Renders:
12 high-quality renders
Multiple angles
Close-ups
Atmospheric night lighting
Clean neutral background shots .