Destroyed Buildings
I invented it myself (Everything belongs to me)
Texture Sizes:
Wall - 5184x5184 (with normal)(Seamless) Table - 1500x1500 (with normal) Picks - 1024x1024 Else - 512x512
Polygons:5591 Vertices:3327 Animated - No Materials - 4 LOW-POLY - Yes Unwrapped UVs - Overlapping PBR - Yes Number of Meshes: 61
All the money will go to my studies)
Tegs:destroyed buildings destroyed ruined blasted devastated garbage trash rubbish debris for the game low poly game breakage damaged spoiled corrupt building 3d model house cinema4d poly fbx obg 3ds