I did modelling with Blender and I did texture with Substance Painter latest version. I uploaded this model as high and low poly. The High Poly Model is in .blend file. 4K UV MAP, 4096x4096 maps and textures. Unity 5 and Unreal Engine 4 Maps All maps is in rar file. The High Poly Mesh is in Blend File!!!
All objects have fully unwrapped UVs.
Real World Scale
Model Name : Concrete Barrier
Poly Count : 1,308
Vertex Count : 692
Tris Count:
Available File Formats:
Antialiasing : Subsampling 8x8
PBR SpecGloss from MetalRough Maps:
Diffuse Map: 4096x4096
Glossiness Map: 4096x4096
Height Map: 4096x4096
Normal Map: 4096x4096
Specular Map:4096x4096
Unity 5(Standart Metallic) Maps:
AlbedoMap: 4096x4096
AO Map: 4096x4096
Normal Map: 4096x4096
Metallic Smoothnes Map:4096x4096
Unreal Engine 4 (Packed) Maps:
Base Color Map: 4096x4096
Normal Map: 4096x4096
Occlusion Roughness Metallic: 4096x4096