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- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1.Deeply Charred Timber Texture The wood texture is meticulously detailed to look completely carbonized. The beams are blackened and cracked, featuring a gator-skin char pattern that realistically mimics heavy fire damage, contrasting with the lighter, unburnt core wood visible in deep fractures.
2.Intact Stone Chimney Rising from the wreckage is a sturdy, moss-dusted stone chimney. As the only part of the structure left standing, it provides a strong vertical focal point and highlights the fragility of the wooden walls that once surrounded it.
3.Active Ember Glow Hidden within the cracks of the burnt logs are glowing orange pockets of heat. This emissive detail suggests the fire has only recently died down and the wood is still smoldering, adding a dynamic, dangerous atmosphere to the scene.
4.Structural Collapse Geometry The roof and walls are modeled in a state of partial collapse. Jagged, broken beams protrude at sharp angles, creating a chaotic and jagged silhouette that visually communicates the violence of the collapse.
5.Volumetric Ash Piles The floor is covered in mounds of grey-white ash and scattered charcoal debris. These soft, powdery shapes contrast with the sharp, hard edges of the burnt wood, grounding the asset and blending it seamlessly into the terrain.
Technical Specifications:Included Formats: FBX, GLB, OBJ, STL, ZIP (Includes MTL & Textures). Pro Tip: The realism of this asset depends on the Emissive Map. In your game engine, animate the intensity of the orange glow slightly (pulse effect) to simulate the breathing of smoldering coals.