An optimized low-poly model using PBR Metal-Roughness workflow with overlapping UVs and real-world scale.
Final renders were done in Marmoset Toolbag and Unreal Engine 4.
The archive contains following files:
Texture set (available in 4096*4096)
If you have any additional questions or any problems related to the model, kindly contact me: katy.b2802@gmail.com