DESCRIPTION

A high-poly model of a building or structure.Ready to render, comes with materials of differentrender engines. Ideal for architectural rendering or just for individual shots. Can be used in games and game engines.

Name: CarouselType: 3D modelFormat: 3Ds Max 2021 (21+) Blender: Cycles + Eevee .blend (4.0+)Export: FBX, OBJ, MATRenderer: Corona, V-Ray, Scanline, CyclesXForm: YesTexture classes: Standard (Scanline), Corona, V-Ray, BlendUnits: CentimetersRigging: (No)Animation: (No)

  • No additional plugins required;
  • Textures included; texture resolution: 1k-2k
  • All objects are sensibly separated and named;
  • All materials are named correctly;
  • Use Corona materials with textures to achieve the quality you see in the preview. If needed, the model is easily used with other renderersor game engines (Vray, Arnold, Unreal Engine, etc.)
  • UVW unwrapping with blended and non-blended overlap
  • Easily change any color or material
  • You can use the model with any renderer.

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Happy rendering!

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Carousel 3D model

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File formats
OBJ
OBJ<br />File Size: 466 MB
MAX
Autodesk 3ds Max | 3 files<br />Version: 21 - Renderer: Default (Scanline)<br />Version: 21 - Renderer: V-Ray 6<br />Version: 21 - Renderer: Corona 10<br />File Size: 315 MB
JPG
JPG | 4 files<br />File Size: 781 MB
MAT
mat | 3 files<br />File Size: 315 MB
FBX
Autodesk FBX<br />Version: 20<br />File Size: 466 MB
BLEND
Blender<br />Version: 4 - Renderer: Cycles<br />File Size: 102 MB
Provided by designer
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3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
1094164 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 1111894 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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