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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
boardwalk structure.mtl OBJ (.obj, .mtl) 2022
Native boardwalk structure.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native boardwalk structure texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
boardwalk structure.fbx Autodesk FBX (.fbx) 2022
boardwalk structure.obj OBJ (.obj, .mtl) 2022
boardwalk structure texture.bip KeyShot (.bip, .ksp) 10.0
boardwalk structure animation.521.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
boardwalk structure animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native boardwalk structure texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Renderer 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Renderer 8.3.0
Units: Centimeters
Verts : 36684
Edges : 71786
Faces : 36164
Tris : 70048
Uvs : 47798
This model can be used for video and game assets