This is the stylized 3D model of the trees, stones, and grass for the game environment. The model was created in cm. Additionally, I created a simple material of ground. You can use the textures or materials of ground for substance painter in sbsar format. The first and second previews are examples how the models can look on your renders, and another preview shows what contains the file with 3d models.
What you’ll get?
What contains the file with the 3d model?
Polycount:
stones:
Trees:
ground samples
Branches:
Grass:
Polycount of all:
UV: