DESCRIPTION

Low poly but quite detailed model of San Francisco City Hall. Close to real scale.

Includes 2 different dome textures - new black & gold and old faded green.

Multiple objects with separate materials - building, dome, ac units, solar panels, flags, lanterns, lights.

Non-PBR textures mostly relying on diffuse, although the normal map is quite prominent in some areas.

Main texture is 2048x4096, dome is 1024x1024, others are smaller.

Some sculptural elements are simplified or repeated.

All screenshots are taken in Maya viewport with very little post processing. The flat looking screenshots are unlit with subtle AO, the sunny screenshots are warm direct light and cold ambient light with subtle AO, the wire screenshots show the normal map as well.

I marked it as editorial use just in case, but it's a government landmark completed in 1916, so use your own judgement.

NOTE: If some meshes are invisible on import - make sure to check transparency/opacity values, or recreate materials, or reassign alpha maps.

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smasonimmersiveBuyer of this model
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inari-shrineBuyer of this model
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vm-viz
vm-vizCommunity member
This user is part of the CGTrader community
Amazing job
pichulonkoworkshop
pichulonkoworkshopCommunity member
This user is part of the CGTrader community
Excellent job
3d-apxumekmop
3d-apxumekmopCommunity member
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good
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San Francisco City Hall Low-poly 3D model

Editorial License (no AI)
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Native file format
MA
Size: 2.57 MB
Renderer: Default | 2022
Exchange formats
OBJ
OBJ<br />File Size: 2.5 MB
FBX
Autodesk FBX<br />Version: 2015<br />File Size: 4.08 MB
TEXTURES
Textures<br />File Size: 21.7 MB
DAE
Collada<br />File Size: 2.95 MB
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130869 polygons
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/ 100945 vertices
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