Towers height: 5, 7, 12, 14 meters
The sturdy towers have stood for several years under the wet rainy weather of the forest, the boards have begun to take on the color of the surrounding forest. They offer shelter to all who climb them.
Concepts Boards and planks with real dimensions common to wooden constructions were used. In the construction, non-ideal boards were used to give the realism inherent in real wooden objects, such as floors, fences, stairs, walls, and so on. The size of the openings and elevations are designed to allow the towers to be used in first-person games.
Textures The project utilized the author's wood grain. Available in this project in 2k resolution. Its special feature is the presence of realistic knots. If you are interested in this texture in 4k formats or in graph format write personally.
The renderer used Cycles AgX HC (blender forest.exr).
Details 4 Tower models in formats: fbx, stl, obj, blend(3.6)
Texel density15 px/cm per 40967.5px/cm per 2048
Groups of vertexes that help to separate the parts of the tower, individual for each model (Contained in the blender file, more in video).
Not triangulated data:
Tower_1Dimensions (x, y, z) 7x12x14 metersVertices 55000 of which 46000 is the tile roof
Tower_2Dimensions (x, y, z) 5x9x7 metersVertices 13000 of which 9000 is the tile roof
Tower_3Dimensions (x, y, z) 3x4x5 metersVertices 5000 of which 4000 is the tile roof
Tower_4Dimensions (x, y, z) 9x10x12 metersVertices 57000 of which 46000 is the tile roof