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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
wooden France.mtl OBJ (.obj, .mtl) 2020
wooden france.obj OBJ (.obj, .mtl) 2020
animation.bip KeyShot (.bip, .ksp) 10.0
texture.bip KeyShot (.bip, .ksp) 10.0
wooden france.fbx Autodesk FBX (.fbx) 2020
Native wooden france.ma Autodesk Maya (.ma, .mb) 2020 Default 2020
Native wooden france texture.ma Autodesk Maya (.ma, .mb) 2020 Arnold 2020
animation.1731.avi KeyShot (.bip, .ksp) 10.0
initialShadingGroup_metallic.tx Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
initialShadingGroup_roughness.tx Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray7.2.0
initialShadingGroup_height.tx Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
initialShadingGroup_basecolor.tx Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
initialShadingGroup_normal.tx Substance Painter (.spp, .sbsar, .spsm) 7.2.0 Iray 7.2.0
Native untitled.blend Blender (.blend) 3.3 Default 3.3
Units: Centimeters
Verts : 312
Edges : 870
Faces : 580
Tris : 580
Uvs : 524