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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Retro Low-Poly Aesthetic: The model utilizes simple blocky architecture to achieve a classic PS1 style look, characterized by efficient geometry and clear, recognizable silhouettes.
Two-Story Structure: The house features a traditional two-story design with a gabled roof, prominent dormer windows on the upper level, and a recessed entryway with a set of concrete steps.
Window & Door Detail: The asset includes dark window textures that simulate glass without complex reflections, along with a detailed brown wooden door featuring a simple handle and peep-hole.
Surface & MaterialsLow-Res Materials: To maintain the retro visual identity, the house utilizes low res materials that prioritize color blocks and rough texture grain over photorealistic detail.
Material Palette: The siding is rendered in a soft peach/tan tone, contrasted by dark grey shingles on the roof and a dark brown foundation base.
Stylized Shading: The textures include baked-in ambient occlusion and soft shading around the rooflines and window frames, ensuring the model pops in real-time engines.
Technical IntegrationPerformance-Ready Game Asset: Presented on a clean white background, this game asset is highly optimized for performance, making it ideal for creating entire suburban neighborhoods without heavy rendering overhead.
Clear Silhouette: The directional lighting highlights the sharp, planar nature of the geometry, typical of the 32-bit console era.
Asset Tagssuburban house, 3D retro prop, PS1 style, low-poly architecture, blocky geometry, low-res textures, PSX graphics, game-ready asset, nostalgic environment, suburban asset