Bring the authentic atmosphere of Soviet-era architecture to your projects with our highly detailed 3D model of Soviet-style buildings, complete with fully furnished interior assets. This versatile pack includes accurately modeled furniture, appliances, making it perfect for visualizations and game environments.
Whether you're creating a historical game, working on an urban simulation, or need a Soviet-style environment for a cinematic scene, this 3D model provides a fully immersive experience with its attention to detail and carefully crafted assets.
Key Features:
Full Interior Assets: Includes furniture, kitchen appliances, household itemsOptimized for Unreal Engine: Ready for seamless integration into your projects, whether for real-time environments or rendered scenesModular Design: Easily customizable to fit different layouts and scene requirementsApplications:
Game Development: Ideal for creating realistic Soviet-style environments for first-person shooters, survival games, or open-world exploration.Film and Animation: Use this model to set the stage for historical reenactments or retro-futuristic storytelling.Why Choose This Model:
Authentic Detailing: Captures the essence of Soviet architectural design with accurate proportions and textures.Comprehensive Interior: Includes a wide range of interior assets to populate your scenes quickly.Highly Optimized: Designed to run smoothly in Unreal Engine, ensuring top performance even in complex scenes.
scene render in Unreal Engine 4.27.2
File format: BLEND, FBX, Unreal Engine 4.27
Number of Unique Meshes: 110
Vertex Count: 42 - 9338
Collision: Yes
LODs: No
Rigged: No
Rigged to Epic or MetaHumans Skeleton: No
Number of Materials: 44
Number of Material Instances: 44
Number of Textures: 59
Texture Resolutions: 2k and less
Supported Development Platforms:
Windows: YesMac: YesImportant/Additional Notes: most texture in materials include a license CC0 (License • Poly Haven) from the site Poly Haven
materials that have a texture with a CC0 license: M_beton, M_celling, M_ceramik, M_cloth_1 and 2, M_Curtain, M_entrance, M_facade_1 and 2, M_floor_slab, M_leather, M_metal_1 1-4 variation, M_parquet, M_plaster, M_pastmass_1 abd 2, M_roof, M_rubber, M_tile_1 1-3 variation, M_toilet_paper, M_wood and 2-3
other materials: M_Rug_1 1-3 variation, M_wallpaper_1 1-4 variation