Shirakawago Village Set House 4 Low-poly 3D model

Shirakawago Village Set House 4 ----------------------------------------------------

Half hand-painted, highly detailed, and rigged, these models are compatible with your game engine of choice.

Real world scale: approximatively 18m X 15.5m X 24m

Formats: - FBX - OBJ - Unreal Engine 4 uasset (Copy and Paste) - Unity 5 Package (Drag and Drop) - 3ds Max Vray 3+ (.max) - Default Maps

This product includes: Unreal Engine 4: - BaseColor - MetallicRoughnessOcclusion - Normal * Demo Scene included

Unity 5: Default: - AlbedoTransparency - MetallicSmoothness - Normal Specular setup: - AlbedoTransparency - SpecularSmoothness - Normal * Demo Scene included

3ds Max Vray: - Diffuse - Glossiness - Height - ior - Normal_OpenGL - Normal_DirectX - Reflection * Demo Scene (.max) included, and ready to render (Vray 3+)

Default Maps: - AmbientOcclusion - BaseColor - Metallic - Roughness - Normal_DirectX - Normal_OpenGL

*All Maps are in 4096x4096 Maps for the fur details are in 1024x1024

*The model has 5 materials applied and the product includes 5 texture sets

------------------------------------------

Other models are also available as Shirakawago Village Set collection.

Please leave a Like or a Comment if you like the model to help me bring you better products.

Thank you!

Item Rating10
Shirakawago Village Set House 4
$20.00
Save with CGTrader Credits
Royalty Free License
theojang
(21 reviews)
Response 93% in 1.0h
3D Modeling
Texturing
Hire me
3D model formats
  • Autodesk FBX (.fbx)1.61 MB
  • OBJ (.obj, .mtl)1.85 MB
  • 3ds Max 2016 (.max)897 MBVersion: 2016Renderer: V-Ray 3+
  • UnrealEngine (.uasset)369 MB
  • Unity 3D (.unitypackage, .prefab)429 MB
  • Textures 570 MB
  • Truevision (.tga)570 MB
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2017-05-07
  • Model ID#720348
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 29,661
  • Vertices 44,336
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
Help