DESCRIPTION

These building static meshes are suitable for video games with the perspective from top-down view such as realtime strategy, city building, or RPGs. But the models can also be viewed from any angle.

This pack also included downloadable pre-configured assets for Unreal Engine, Unity, and Godot Engine. You can then simply download and import the assets into the suitable engine, and then preview the meshes in the provided gallery level/map. Otherwise the generic FBX assets with their textures are also included.

This zip file contains 5 models and 8 textures for 2 shared materials. The 5 models are using 2 shared materials which are compacted in the 8 textures.

Pre-configured game-ready package for game engines:

Unreal Engine (pre-configured base material & material instances, using ORM texture, provided gallery map)

  • provided package: com.waimus.batavianbuildings.houses.unrealengine.zip

Godot Engine (pre-configured ORM materials, using ORM texture, provided gallery scene)

  • provided package: com.waimus.batavianbuildings.houses.godot.zip

Unity Engine URP (pre-configured materials, using albedo+roughness texture, provided gallery scene)

  • provided package: com.waimus.batavianbuildings.houses.unitypackage
Generic FBX package contents:Static Meshes, FBX, 5 variations:
  • SM_Bat_House_1 (743 vertices, 642 faces)
  • SM_Bat_House_2 (865 vertices, 764 faces)
  • SM_Bat_House_3 (928 vertices, 797 faces)
  • SM_Bat_House_4 (879 vertices, 755 faces)
  • SM_Bat_House_5 (815 vertices, 716 faces)

    Totalling 4230 vertices & 3674 faces

Shared Textures:
  • Material slot 0, wall material:
  • T_Bat_Houses_Walls_AO (ambient occlusion)
  • T_Bat_Houses_Walls_Diff (diffuse/base color/albedo)
  • T_Bat_Houses_Walls_Normal (normal map)
  • T_Bat_Houses_Walls_Roughness (roughness)

  • Material slot 1, roofs material:

  • T_Bat_Houses_Roofs_AO (ambient occlusion)

  • T_Bat_Houses_Roofs_Diff (diffuse/base color/albedo)

  • T_Bat_Houses_Roofs_Normal (normal map)

  • T_Bat_Houses_Roofs_Roughness (roughness)

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Old Batavia City Buildings House Static Meshes for Games Low-poly 3D model

Royalty Free License (no AI)
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File formats
FBX
Autodesk FBX | 2 files<br />File Size: 247 MB
PNG
PNG | 2 files<br />File Size: 247 MB
UASSET
UnrealEngine<br />Version: 5.6 - Renderer: Vulkan 5.6<br />File Size: 111 MB
UNITYPACKAGE
Unity 3D<br />Version: 6.1 - Renderer: Default 6.1<br />File Size: 109 MB
OTHER
Other<br />File Size: 4.29 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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Provided by designer
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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3674 polygons
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/ 4230 vertices
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